currently i fixed the shader pipeline. (sorry, i was to lazy before.)
how to set new shaders?
that easy!
1.) copy your shader into ..\source\content\shaders\
2.) at creating the object you need to be sure to point onto the write shader
eg: in the initCONTAINER.js
shader = 0;
playerOBJ = createOBJECT(pos,scale,rot,
shader);
you may find the download at:
http://www.aries-lenov.com/projekte/webgl/dev/circleOFdeath_0DOT1/LSD.php
at downloads!
stay tuned
greetz
dirk
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