the "moses" project will be freezed for about 2 - 3 weeks.
updates soon.
~ timeplan:
with end of jan should the graphical content be ready.
with end of april or may should the programming part be ready. maybe a bit earlier.
programming:
- collision system (depthmap based)
- lod system
- texture baker
- network
- performance tweaking
this project look way more huge than it is. and thats the good or god thing ;-)
stay tuned...
greetz
dirk
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