Mittwoch, 12. September 2012

currently i fixed the shader pipeline. (sorry, i was to lazy before.)

how to set new shaders?

that easy!

1.) copy your shader into ..\source\content\shaders\
2.) at creating the object you need to be sure to point onto the write shader

eg: in the initCONTAINER.js

shader = 0;
playerOBJ = createOBJECT(pos,scale,rot, shader);

you may find the download at:
http://www.aries-lenov.com/projekte/webgl/dev/circleOFdeath_0DOT1/LSD.php

at downloads!

stay tuned
greetz
dirk



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