Donnerstag, 20. September 2012

yesterday i born the idea to adapt LSD for oculus-rift (vr-goggles).

couple of days ago, while watching some video stuff about oculus-rift in the internet, i heard john carmack saying something about the wrong parallax effect by moving the head and body parts.
so i thought a couple of seconds about, while i got the kinect sensor in my outer eye regions (nearly 90 degrees) - and it could be that fact brought me the answer about this question.

so a friend of mine is going to buy a oculus-rift (me maybe too, depends on my money), that means i will use the kinect sensor for getting the data which are missing about the body movement.
i do think this will fix the problem with the parallax effect.

stay tuned
greetz
dirk

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