Sonntag, 2. Juni 2013

COOL News (the small game i talked about which im doing since couple of days):
-ALPHA RELEASE -> LIGHTBASKET (<.- click)

it made me addicted :D

on older machines you need to wait till the final release. ive to write the options menu ther for.

you will have access to this game through upcoming░▒▓LXXXTHOXXXY▓▒░(game) website. :D

mind this is a alpha release.

rules:

F11 - fullscreen
  • -2 games
  • - 3 points shot are distance shots. MEANS THE FYL PATH OF THE BALL NOT THE PLAYER POSITION. your ball have to pass an defined way length to the goal.
  • - style shots, such as dunk, spinball ... eg:  as more you spin the disc as more trick points you own.
  • - the area around the bucket is dead land you only be active for about ~ 0.5 sec
  • - ball in hand - after about 0.4 sec you going be deactive and you will lose the ball.
  • - optional challenge mode: the bucket becomes smaller by an freq. time request.
  • - collision blocks on the bottom are respawning after 5 buckets.

best game play impression i had by using my wacom bamboo and hovering the pen over the tablet to play.

i hope you love it like i do! :D

and its a video game. a buddy of mine told me, i should i should make the collision response for the ball in the size of the ball. and the ball shouldnt intersect by graphics with the bucket. ... i scaled the dics by graphics for some reasons. its better to play from the psychological point of view if the disc is bigger. ... and its a video game. there can be everything possible. in german there is a saying: "über den tellerrand zu blicken".

but there will be a point in the options which allows you to scale the disc in your liked size.

stay tuned..
greetz
dirk

Keine Kommentare:

Kommentar veröffentlichen